Display Name = "Tower of Light 9F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 392, 22, 15, 2, 1])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    ConditionalBranch([12, "exist_party_in_map?(2,1404)"])
      CallCommonEvent([9062])
      ExitEventProcessing([])
      Empty([])

    Else([])
      TransferPlayer([0, 404, 5, 16, 2, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 11, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ControlSelfSwitch(["A", 0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 393, 31, 23, 8, 1])
    CallCommonEvent([9100])
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    PlaySE(["RPG::SE(@name=\"Switch2\", @pitch=150, @volume=80)"])
    ControlSwitches([3014, 3014, 0])
    ConditionalBranch([0, 3015, 1])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Is this not enough...?"])
        ShowText(["I'll check if there are any other traps."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Is this not enough...?"])
        ShowText(["I'll check if there are any other traps."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Is this not enough...?"])
        ShowText(["I'll check if there are any other traps."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3015, 0])
      PlaySE(["RPG::SE(@name=\"Earth9\", @pitch=100, @volume=80)"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems a bridge has been built near the Warp Crystal."])
        ShowText(["We're almost at the top of the tower!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems a bridge has been built near the Warp Crystal."])
        ShowText(["We're almost at the top of the tower!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems a bridge has been built near the Warp Crystal."])
        ShowText(["We're almost at the top of the tower!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    PlaySE(["RPG::SE(@name=\"Switch2\", @pitch=150, @volume=80)"])
    ControlSwitches([3015, 3015, 0])
    ConditionalBranch([0, 3014, 1])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Is this not enough...?"])
        ShowText(["I'll check if there are any other traps."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Is this not enough...?"])
        ShowText(["I'll check if there are any other traps."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Is this not enough...?"])
        ShowText(["I'll check if there are any other traps."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3014, 0])
      PlaySE(["RPG::SE(@name=\"Earth9\", @pitch=100, @volume=80)"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems a bridge has been built near the Warp Crystal."])
        ShowText(["We're almost at the top of the tower!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems a bridge has been built near the Warp Crystal."])
        ShowText(["We're almost at the top of the tower!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It seems a bridge has been built near the Warp Crystal."])
        ShowText(["We're almost at the top of the tower!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_hakutenko_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<Hakutenko>"])
    ShowText(["You are also a summoned mage here..."])
    ShowText(["Quite a crowd has gathered, hasn't it?"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You too are one of the thirteen mages..."])
      ShowText(["And a nine-tailed fox at that, what a disgraceful lineup."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You too are one of the thirteen mages..."])
      ShowText(["And a nine-tailed fox at that, what a disgraceful lineup."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["You too are one of the thirteen mages..."])
      ShowText(["And a nine-tailed fox at that, what a disgraceful lineup."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["In this world, there are no other nine-tailed foxes besides me."])
      ShowText(["Then, you are--"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 22, 0])
      ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["In this world, there are no other nine-tailed foxes besides me."])
      ShowText(["Then, you are--"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 682, 0])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Hmm... you are not from this world."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<Hakutenko>"])
    ShowText(["The nine-tailed fox is one of a kind in any world."])
    ShowText(["I have come from the alternate world you speak of."])
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<Hakutenko>"])
    ShowText(["I shall seize the truth of chaos that envelops this world."])
    ShowText(["I will not allow anyone to interfere..."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems you have no intention of retreating..."])
      ShowText(["Then, I shall make you retreat by force!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems you have no intention of retreating..."])
      ShowText(["Then, I shall make you retreat by force!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems you have no intention of retreating..."])
      ShowText(["Then, I shall make you retreat by force!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["The opponent is a fox... then, here I go!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["If anyone stands in my way... I will cut them down, no matter who they are!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Hmm, a nine-tailed fox wielding holy power..."])
      ShowText(["I wonder what kind of history you have lived through."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 22, 0])
      ShowTextAttributes(["tamamo_fc2", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Hmm, a nine-tailed fox wielding holy power..."])
      ShowText(["I wonder what kind of history you have lived through."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["To protect this world... please clear the way."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 396, 0])
      ShowTextAttributes(["lilith2_fc2", 0, 0, 2])
      ShowText(["\\n<Lilith Origin>"])
      ShowText(["To protect this world... please clear the way."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 2131, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"dungeon_tower2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_hakutenko_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hakutenko_fc1", 2, 0, 2])
    ShowText(["\\n<Hakutenko>"])
    ShowText(["I can't believe such a strong being existed..."])
    ShowText(["If this continues, I might lose my life instead."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I have no intention of engaging in a fight between magicians."])
      ShowText(["If you withdraw as you are, I won't pursue you further."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I have no intention of engaging in a fight between magicians."])
      ShowText(["If you withdraw as you are, I won't pursue you further."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["I have no intention of engaging in a fight between magicians."])
      ShowText(["If you withdraw as you are, I won't pursue you further."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_hakutenko_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<Hakutenko>"])
    ShowText(["Hmm, I too shall know when to withdraw."])
    ShowText(["Until we meet again, strong ones..."])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([0, 542, false])
    Wait([60])
    ControlSwitches([3072, 3072, 0])
    Wait([90])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The White Sky Fox has departed from this place..."])
    Wait([30])
    ConditionalBranch([4, 682, 0])
      ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["Withdrawing while retaining some strength..."])
      ShowText(["You're wise, just like me."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 16, 0])
      ShowTextAttributes(["granberia_fc4", 0, 0, 2])
      ShowText(["\\n<Granberia>"])
      ShowText(["You withdrew honestly... You know when to pull back."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Indeed, I'm glad to have encountered a reasonable opponent."])
      ShowText(["We have avoided unnecessary bloodshed."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Indeed, I'm glad to have encountered a reasonable opponent."])
      ShowText(["We have avoided unnecessary bloodshed."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Indeed, I'm glad to have encountered a reasonable opponent."])
      ShowText(["We have avoided unnecessary bloodshed."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 1, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["As a fellow nine-tailed fox, I am fortunate to have spared your life."])
      ShowText(["I hope we can be friendly when we meet again!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 22, 0])
      ShowTextAttributes(["tamamo_fc2", 1, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["As a fellow nine-tailed fox, I'm glad to have spared your life."])
      ShowText(["I hope we can be friendly when we meet again..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The top floor where The All-Knowing is located is almost here."])
    ShowText(["Let's prepare and then proceed――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 127
Name = "EV127"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4169, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 128
Name = "EV128"

  Page 0
    ControlSwitches([3479, 3479, 0])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Wait([30])
    ConditionalBranch([0, 3479, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems there is a warp function, but the destination is not registered..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3479, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Where do you want to warp to?"])
      ShowChoices([["Entrance", "Deepest part", "Quit"], 3])
      When([0, "入り口"])
        PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 383, 17, 33, 2, 1])
        ExitEventProcessing([])
        Empty([])
      When([1, "最奥"])
        PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
        TransferPlayer([0, 393, 21, 9, 2, 1])
        ExitEventProcessing([])
        Empty([])
      When([2, "やめる"])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["If you press the two buttons on this floor..."])
    ShowText(["A bridge will appear here, allowing you to proceed."])
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["If you go up, it's the final floor, but it's currently a dead end."])
    ShowText(["First, head down and activate the mechanism."])
    Empty([])

CommonEvent 131
Name = "EV131"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["This is a platinum treasure chest."])
    Empty([])

CommonEvent 132
Name = "EV132"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There are buttons ahead on both the left and right paths."])
    ShowText(["If you press both, a bridge will appear above."])
    Empty([])

CommonEvent 133
Name = "EV133"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["There are buttons ahead on both the left and right paths."])
    ShowText(["If you press both, a bridge will appear above."])
    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Just like the poison swamp below, there's a pitfall ahead."])
    ShowText(["If you don't memorize the layout, you normally can't proceed..."])
    ShowTextAttributes(["iriasu_fc6", 1, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["But as a special exception, I can warp you to your destination."])
    ShowText(["Now, what will you do?"])
    ShowChoices([["Warp me", "Do not warp"], 2])
    When([0, "ワープさせてもらう"])
      PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 393, 28, 7, 0, 1])
      ExitEventProcessing([])
      Empty([])

    When([1, "ワープしない"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 135
Name = "EV135"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["Just like the poison swamp below, there's a pitfall ahead."])
    ShowText(["If you don't memorize the layout, you normally can't proceed..."])
    ShowTextAttributes(["iriasu_fc6", 1, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["But as a special exception, I can warp you to your destination."])
    ShowText(["Now, what will you do?"])
    ShowChoices([["Warp me", "Do not warp"], 2])
    When([0, "ワープさせてもらう"])
      PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 393, 16, 7, 0, 1])
      ExitEventProcessing([])
      Empty([])

    When([1, "ワープしない"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 136
Name = "EV136"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["If you pull this lever and the lever on the right side of the floor..."])
    ShowText(["A bridge will appear above the floor, allowing you to proceed."])
    Empty([])

CommonEvent 137
Name = "EV137"

  Page 0
    ConditionalBranch([0, 448, 1])
      CallCommonEvent([9140])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Dungeon Spirit>"])
    ShowText(["If you pull this lever and the lever on the left side of the floor..."])
    ShowText(["A bridge will appear above the floor, allowing you to proceed."])
    Empty([])
